A really cool project I had the pleasure to work on, including a variety of environment, modelling and sculpt work.
Work description under the pictures.
Movie: "The kid who would be king" 2009
Director: Joe Cornish
Company : DNEG Montreal
A shot I had the chance to push from A to Z (expect the compositing) Modelling in Maya, Sculpt in Zbrush, Texture/Lighting/Render in Clarisse. The EXR went then sent directly to comp.
Concept and custom armor sculpt for this specific shot - Zbrush/Maya
Concept and custom armor sculpt for this specific shot - Zbrush/Maya
Environment modeling/texturing and lookdev of the FG building. It was a super cool teamwork to build the entire environment in a quite short timeframe
Concrete structure sculpt. A DMP pass was added on top to add extra details
Environment modeling and scattering in clarisse
Environment modeling/lookdev and scattering in clarisse
Environment modeling/lookdev and scattering in clarisse